AI Insights · Timothy · January 2022
Top Cartoon Fantasy Games on Android in Africa Q4 2021
Discover the performance of the top 5 cartoon fantasy games on Android in Africa during Q4 2021, focusing on weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 cartoon fantasy games on the Android platform in Africa showed varied performance across key metrics such as weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the trends for these popular games.
Candy Crush Saga
In Q4 2021, Candy Crush Saga demonstrated a steady performance. Weekly revenue peaked at approximately $272.6K in late September and saw a notable dip to around $132.6K in mid-December before recovering to $212.4K by the end of December. Weekly downloads followed an upward trend early in the quarter, reaching 226.5K mid-October but later stabilized around 187.7K by the end of December. Active users started at 4.57M in late September, experiencing a slight decline to 4.14M by the end of December.
Candy Crush Soda Saga
Candy Crush Soda Saga saw a more fluctuating trend. Weekly revenue ranged from $13.5K to $15.7K, with a peak in the last week of December. Downloads showed a significant increase from 39K in late September to over 56K by mid-December. Active users exhibited a gradual increase from 868.1K in late September to about 887.4K by the end of December.
Match Masters - PvP Match 3
Match Masters - PvP Match 3 experienced modest revenue growth, peaking at approximately $15.7K in the week of December 20. Downloads showed significant variability, starting at 2.3K in late September, spiking to 14K in mid-October, and then stabilizing around 5.7K by the end of December. Active users saw an increase from 80.7K in late September to 110.6K in mid-October, followed by a decline to around 77.8K by the end of December.
Toon Blast
Toon Blast maintained stable revenue, peaking at $14.7K in mid-October and ending the quarter at $12K. Downloads were relatively steady, ranging from 3.2K to 5.1K, with a notable peak in early December. Active users remained consistent throughout the quarter, averaging around 26.5K.
Pokémon GO
Pokémon GO saw varied performance in Q4 2021. Weekly revenue fluctuated significantly, reaching as high as $9.7K in early December and dropping to $5.4K by the end of the month. Downloads showed a peak of 6.8K in late November, with a notable increase to 6.4K in mid-December. Active users started at 130.9K in late September, peaking at 135.8K in late November, and ending the quarter at 128.2K.
For more detailed insights and data, visit Sensor Tower.